← All work

Voice-first practice · Five minutes a day

Make your point. Then stop talking.

Pick an audience, commit to one sentence, deliver it out loud. A coach scores clarity, drift, and time-to-point in seconds, then shows you the tighter version you could have said.

No slides · No notes · Just you and 90 seconds

Manager · Status update · Voice · 1:38

84 /100
Strong
Point clarity Strong88
Time to point Strong92

Point lands · 0:06

Drift Fair71

two tangents cost 22 seconds

New personal best · Manager

01 · Pick your audience

Friend, peer, manager, exec, dev, or general.

Each audience has different patience and different rules. Exec wants the headline in two sentences; a friend allows color.

02 · Commit to one point

Write the sentence you must land.

It locks before you speak. Everything you say gets measured against it. That is the whole trick.

03 · Deliver and get scored

Speak. The coach listens.

A scorecard in seconds, a marked-up transcript, and the tighter rewrite you could have said instead.

The app in 20 seconds.

Six audiences, six sets of rules.

The coach scores you against the norm of the audience you pick. The line under each clip is the reminder the app shows when you pick it.

Friend

Warmth and color allowed, but the point still lands early. Tangents only if they serve the story.

Peer

Assume shared context. Get to the ask or takeaway fast, detail on request.

Manager

BLUF. Outcome first, then status, then risks, then asks. No process narration.

Exec

Headline plus business impact in the first two sentences. Three supporting points max, zero implementation detail.

Dev

Precision over brevity. Problem, constraint, proposed approach. Hand-waving penalized.

General

Assume no shared context. One idea per segment, explicit signposting, plain language.

What the coach measures

Six meters, scored 0–100 against the audience you chose. A grade word rides every number.

Point clarity

Strong88

Time to point

Strong92

Drift

Fair71

Audience fit

Fair76

Concision

Strong84

Structure

Strong82

Bands: ‹55 weak · 55–79 fair · ≥80 strong · The meter never travels without its grade word

Design system

Highlighter ink is the app's only color, and each ink keeps one meaning in light and dark; the card below sets out the whole system in the app's own tokens and fonts.

Get to the Point design system card. Thesis: The highlighted point; highlighter ink is the only color, and it marks the point, the drift and the score. Color: paper, ink-black, secondary and hairline, plus green ink for the point and scores of 80 and up, yellow for fair scores from 55 to 79, and pink for drift, scores under 55 and the error label, each with light and dark swatches and its text-on-ink contrast ratio. Type: Literata for the logo, headings, the point and prose, and Sarabun 500 for labels, navigation and buttons, with a specimen for each role. Components: Finish delivery and Speak your delivery buttons, a score of 69 out of 100 marked Fair, Audience fit 84 Strong and Drift 52 Weak, an Analysis failed label in pink ink, and a transcript with the drift marked pink, the point marked green and a Point lands 0:32 tag. Accessibility: a 7 to 1 contrast gate in both modes, 44 pixel touch targets, one motion that holds still under reduced motion, and every score carried by number, word and arrow. Do and don't: three dos and two don'ts from the app's design notes.
Open the full design system card

Six audiences. One point. Ninety seconds.

Open the app

Day 1 is a 90-second status update. That’s it.